Viva Piñata (video game)

Viva Piñata
Developer(s)Rare
Climax Group (PC)
Publisher(s)Microsoft Game Studios
Designer(s)Gregg Mayles
Composer(s)Grant Kirkhope
Steve Burke
SeriesViva Piñata
Platform(s)Xbox 360, Microsoft Windows, Xbox One
ReleaseXbox 360
  • NA: November 9, 2006
  • AU: November 30, 2006
  • EU: December 1, 2006
Microsoft Windows
  • NA: November 6, 2007
  • AU: November 15, 2007
  • EU: November 16, 2007
Genre(s)Life simulation
Mode(s)Single-player
Multiplayer

Viva Piñata is a 2006 life simulation game developed by Rare and published by Microsoft Game Studios for the Xbox 360. The game revolves around the player tending to a neglected garden on Piñata Island, in which different variations of piñatas based on animals must be bred whilst fending off disruptive interlopers. The project was headed by Gregg Mayles and the team behind the Banjo-Kazooie series, based on an idea from Rare co-founder Tim Stamper. Microsoft wanted the game to become a key franchise for the platform, and developed a tie-in television series to accompany the series.

A Windows version, handled by Climax Group, was released in November 2007. The game started the Viva Piñata series, with a direct sequel and a portable version both released in 2008. Viva Piñata is included in Rare's 2015 Rare Replay, a compilation of 30 games for the Xbox One.

The game received positive reviews from critics, who praised the graphics, color palette, soundtrack, replay value, numerous types of piñatas, and strategic gameplay. Much of the game's criticism was drawn to the disruption caused by frequent autosaving. Viva Piñata was nominated for several awards, including those from the Academy of Interactive Arts and Sciences, the British Academy of Film and Television Arts, and the Parents' Choice Awards. Since its initial release, Viva Piñata has been regarded as an underrated title by numerous critics,[1] with many noting it for aging well compared to modern video games,[2] and is often remarked as a cult classic.[2][3]

  1. ^ Arellano, Patrick (May 28, 2022). "10 Video Games That Should Have Been Hits But Had Impossible Competition". CBR. Archived from the original on April 26, 2023. Retrieved April 26, 2023.
  2. ^ a b King, Jade (November 9, 2021). "Viva Pinata Anniversary Retrospective: Playtonic Look Back On The Rare Classic 15 Years Later". TheGamer. Archived from the original on April 26, 2023. Retrieved April 26, 2023.
  3. ^ Watts, Steve (November 9, 2021). "Honor Viva Pinata's Anniversary With One Of Gaming's Best Commercials". GameSpot. Archived from the original on November 18, 2022. Retrieved April 26, 2023.