Unity (game engine)
| Unity | |
|---|---|
| Developer(s) | Unity Technologies |
| Initial release | 1.0 / June 8, 2005 |
| Stable release | 6000.0.53f1 (LTS)
/ July 9, 2025[1] |
| Preview release | |
| Written in | |
| Platform | See § Supported platforms |
| License | Proprietary software |
| Website | unity |
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms. It is particularly popular for iOS and Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development.[5]
The engine can be used to create three-dimensional (3D) and two-dimensional (2D) games, as well as interactive simulations.[6][7] The engine has been adopted by industries outside video gaming including film, automotive, architecture, engineering, construction, and the United States Armed Forces.[8]
- ^ "Unity download archive". Unity. Archived from the original on January 10, 2020. Retrieved July 22, 2025.
- ^ "Unity Editor Beta Releases". Unity. Archived from the original on August 10, 2022. Retrieved July 22, 2025.
- ^ "Unity Editor Alpha Releases". Unity. Archived from the original on October 8, 2022. Retrieved July 22, 2025.
- ^ Brodkin, Jon (June 3, 2013). "How Unity3D Became a Game-Development Beast". Archived from the original on October 19, 2018. Retrieved August 28, 2020.
- ^ Dealessandri, Marie (January 16, 2020). "What is the best game engine: is Unity right for you?". GamesIndustry.biz. Gamer Network. Archived from the original on April 4, 2020. Retrieved April 27, 2021.
- ^ Axon, Samuel (September 27, 2016). "Unity at 10: For better—or worse—game development has never been easier". Ars Technica. Archived from the original on October 5, 2018. Retrieved October 17, 2018.
- ^ Takahashi, Dean (September 15, 2018). "John Riccitiello Q&A: How Unity CEO views Epic's Fortnite success". VentureBeat. Archived from the original on September 17, 2018. Retrieved October 17, 2018.
- ^ "Government & Aerospace". Unity. Archived from the original on September 13, 2021. Retrieved August 28, 2021.