The Legend of Zelda (video game)
| The Legend of Zelda | |
|---|---|
North American box art | |
| Developer(s) | Nintendo R&D4 |
| Publisher(s) | Nintendo |
| Director(s) |
|
| Producer(s) | Shigeru Miyamoto |
| Designer(s) |
|
| Programmer(s) | |
| Writer(s) |
|
| Composer(s) | Koji Kondo |
| Series | The Legend of Zelda |
| Platform(s) |
|
| Release | Family Computer Disk System
|
| Genre(s) | Action-adventure |
| Mode(s) | Single-player |
The Legend of Zelda[a][b][c] is a 1986 action-adventure game developed and published by Nintendo.[6] The first game in the Legend of Zelda series, it is set in the fantasy land of Hyrule and centers on an elf-like boy named Link, who aims to collect the eight fragments of the Triforce of Wisdom to rescue Princess Zelda from Ganon.[7] The player controls Link from a top-down perspective and navigates the overworld and dungeons, collecting weapons, defeating enemies and uncovering secrets.[8]
Designed by Shigeru Miyamoto and Takashi Tezuka, The Legend of Zelda was released in Japan as a launch game for the Family Computer Disk System in February 1986.[9] More than a year later, it was released in North America and Europe on the Nintendo Entertainment System in cartridge format; the US version was one of the first games to include an internal battery for saving data.[10] This version was released in Japan in 1994 as Zelda no Densetsu 1.[d][11]
The Legend of Zelda was ported to the GameCube[12] and Game Boy Advance,[11] and was available via the Virtual Console on the Wii, Nintendo 3DS and Wii U.[13] It was also one of 30 games included in the NES Classic Edition system, and is available on the Nintendo Switch through the Nintendo Classics service.
The Legend of Zelda was a critical and commercial success. It sold over 6.5 million copies, launched a major franchise, and has been considered one of the greatest and most influential video games of all time. Zelda II: The Adventure of Link was released in Japan for the Famicom Disk System less than a year later, and numerous sequels and spinoffs have been released since.
- ^ The Legend of Zelda Encyclopedia. Dark Horse Comics. 2018. p. 218. ISBN 978-1-5067-0638-2.
- ^ Cite error: The named reference
famitsu-rev-1994was invoked but never defined (see the help page). - ^ a b "Proto:The Legend of Zelda". tcrf.net. Archived from the original on September 10, 2019. Retrieved November 14, 2015.
- ^ "照井啓司さんのコメントコーナー" (in Japanese). Archived from the original on March 5, 2019. Retrieved January 7, 2016.
- ^ Mandelin, Clyde. Legends of Localization - The Legend of Zelda: Graphics Archived 2024-08-17 at the Wayback Machine. Legends of Localization. Retrieved 1 September 2020.
- ^ Cite error: The named reference
originwas invoked but never defined (see the help page). - ^ The Legend of Zelda Instruction Booklet. Nintendo of America, Inc. pp. 3–4.
- ^ Cite error: The named reference
overworldmanualwas invoked but never defined (see the help page). - ^ "放課後のクラブ活動のように". 社長が訊く. Nintendo Co., Ltd. November 19, 2009. Archived from the original on June 26, 2019. Retrieved June 8, 2010.
1986年2月に、ファミコンのディスクシステムと同時発売された、アクションアドベンチャーゲーム。/ An action-adventure game simultaneously released with the Famicom Disk System in February 1986.
- ^ Gerstmann, Jeff (November 22, 2006). "The Legend of Zelda Review". GameSpot. CBS Interactive. Archived from the original on July 24, 2019. Retrieved August 24, 2014.
- ^ a b "The Legend of Zelda". GameSpot. CBS Interactive Inc. Archived from the original on August 16, 2014. Retrieved August 24, 2014.
- ^ "The Legend of Zelda: Collector's Edition". GameSpot. CBS Interactive Inc. Archived from the original on March 13, 2014. Retrieved August 23, 2014.
- ^ "The Legend of Zelda - Wii". IGN. IGN Entertainment, Inc. Archived from the original on August 26, 2014. Retrieved August 23, 2014.
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