Super Mario Galaxy

Super Mario Galaxy
Developer(s)Nintendo EAD Tokyo[a]
Publisher(s)Nintendo
Director(s)Yoshiaki Koizumi
Producer(s)Shigeru Miyamoto
Takao Shimizu
Designer(s)Yoshiaki Koizumi
Shigeru Miyamoto (concept)
Programmer(s)Naoki Koga
Takeshi Hayakawa
Artist(s)Kenta Motokura
Writer(s)Takayuki Ikkaku
Yoshiaki Koizumi[2]
Composer(s)Mahito Yokota
Koji Kondo
SeriesSuper Mario
Platform(s)Wii
Nvidia Shield TV[3]
Nintendo Switch
ReleaseWii
  • JP: 1 November 2007[1]
  • NA: 12 November 2007[1]
  • EU: 16 November 2007[1]
  • AU: 29 November 2007
Nintendo Switch
  • WW: 2 October 2025
Genre(s)Platform, action-adventure
Mode(s)Single-player, multiplayer

Super Mario Galaxy[b] is a 2007 platform game developed and published by Nintendo for the Wii. It is the third 3D platformer game in the Super Mario series. As Mario, the player embarks on an extraterrestrial mission to rescue Princess Peach and save the universe from his arch-nemesis Bowser, after which the player can play the game as Luigi for a more challenging experience. The levels consist of galaxies filled with minor planets, asteroids, and worlds, with different variations of gravity, the central element of gameplay. The player character is controlled using the Wii Remote and Nunchuk and completes missions, fights bosses, and reaches certain areas to collect Power Stars. Certain levels also use the motion-based Wii Remote functions.

Nintendo EAD Tokyo began developing Super Mario Galaxy after the release of Donkey Kong Jungle Beat in late 2004, when Shigeru Miyamoto suggested that Nintendo commission a large-scale Mario game. The concept of spherical platforms originated from Super Mario 128, a tech demo for the GameCube shown at Nintendo Space World in 2000. Nintendo aimed to make the game appeal to players of all ages, and the team had more freedom in designing it compared to other Super Mario games because of the outer space setting. The game was directed by Yoshiaki Koizumi and the soundtrack was composed by Mahito Yokota and Koji Kondo, using a symphony orchestra for the first time in the series.

Super Mario Galaxy was a critical and commercial success, hailed as one of the best games in the series and one of the best video games of all time. It was the highest-rated game of all time on review-aggregating site GameRankings at the time of the site's closure in 2019. The game's graphics, gravity mechanics, level design, soundtrack, setting, and story all received high praise. It won several awards from top gaming publications, including multiple "Game of the Year" titles, and became the first Nintendo title to win the BAFTA Award for Best Game. The game is the ninth best-selling Wii game worldwide with sales of 12.80 million. It was released as a Nintendo Selects title in 2011, as a download via the Wii U's eShop in 2015, on the Nvidia Shield in China in 2018, and as part of the limited-run Super Mario 3D All-Stars collection for the Nintendo Switch in 2020.

A sequel, Super Mario Galaxy 2, was released for the Wii in 2010. An enhanced collection of both games will be released for Nintendo Switch in October 2025, with the games also being available separately on the system's eShop. In addition, elements from both games will appear in a feature film, titled The Super Mario Galaxy Movie, serving as a sequel to The Super Mario Bros. Movie (2023), scheduled for an April 2026 release date.

  1. ^ a b c "Super Mario Galaxy release dates". Nintendo Life. Gamer Network. Archived from the original on 15 May 2019. Retrieved 13 September 2017.
  2. ^ Kohler, Chris (4 December 2007). "Super Mario Galaxy Director on Sneaking Stories Past Miyamoto". Wired. Conde Nast. Archived from the original on 30 May 2014. Retrieved 18 March 2022.
  3. ^ Cite error: The named reference SMGAndroid was invoked but never defined (see the help page).


Cite error: There are <ref group=lower-alpha> tags or {{efn}} templates on this page, but the references will not show without a {{reflist|group=lower-alpha}} template or {{notelist}} template (see the help page).