Sonic the Hedgehog (2006 video game)

Sonic the Hedgehog
Developer(s)Sonic Team
Publisher(s)Sega
Director(s)Shun Nakamura
Producer(s)Masahiro Kumono
Designer(s)
  • Shun Nakamura
  • Atsushi Kanno
Programmer(s)
  • Yoshitaka Kawabata
  • Makoto Suzuki
Artist(s)Akira Mikame
Writer(s)
  • Kiyoko Yoshimura
  • Shiro Maekawa
Composer(s)
  • Hideaki Kobayashi
  • Tomoya Ohtani
  • Mariko Nanba
  • Taihei Sato
  • Takahito Eguchi
SeriesSonic the Hedgehog
Platform(s)
Release
November 14, 2006
  • Xbox 360
    • NA: November 14, 2006
    • EU/AU: November 24, 2006
    • JP: December 21, 2006
    PlayStation 3
    • JP: December 21, 2006
    • NA: January 30, 2007
    • EU/AU: March 23, 2007
Genre(s)Platform, action-adventure
Mode(s)Single-player, multiplayer

Sonic the Hedgehog,[a] commonly referred to as Sonic '06, is a 2006 platform game developed by Sonic Team and published by Sega. It was intended as a reboot of the Sonic franchise for seventh-generation video game consoles. Players control Sonic, Shadow, and the new character Silver as they seek to defeat Solaris, an ancient evil pursued by Doctor Eggman. Each character has his own campaign and abilities, and must complete levels, explore hub worlds and fight bosses to advance the story. In multiplayer modes, players can work cooperatively to collect Chaos Emeralds or race to the end of a level.

The development began in early 2005, led by Sonic co-creator Yuji Naka. Sonic Team sought to create an appealing game in the vein of superhero films such as Batman Begins (2005), hoping it would advance the series with a realistic tone and multiple gameplay styles. While it received praise from video game journalists during pre-release showings, problems developed after Naka resigned to form his own company, Prope, and the team split to work on the Wii game Sonic and the Secret Rings (2007). Sonic Team rushed the later stages of development, cutting numerous features and scrapping plans for ports to the Wii and Windows.

Sega insisted on shipping Sonic the Hedgehog in time for the 2006 holiday shopping season and released it unfinished to coincide with the franchise's 15th anniversary. It was released for the Xbox 360 in November 2006 and PlayStation 3 that December. The game received strongly negative reviews, with criticism for its load times, camera, story, voice acting, glitches, and controls. It is widely considered the worst Sonic game and severely damaged the franchise's reputation. In 2010, Sega delisted Sonic the Hedgehog from retailers, following its decision to remove all Sonic games with below-average Metacritic scores to increase the value of the franchise.
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