Sonic the Hedgehog (1991 video game)

Sonic the Hedgehog
North American box art by Greg Wray
Developer(s)Sonic Team[c]
Publisher(s)Sega
Designer(s)Hirokazu Yasuhara
Programmer(s)Yuji Naka
Artist(s)
  • Naoto Ohshima
  • Jina Ishiwatari
  • Rieko Kodama
Composer(s)Masato Nakamura
SeriesSonic the Hedgehog
Platform(s)
Sega Genesis
Release
June 21, 1991
  • Genesis
    • PAL: June 21, 1991[1]
    • NA: June 23, 1991
    • JP: July 26, 1991
    Arcade
    Game Boy Advance
    • NA: November 14, 2006
    Windows
    • WW: October 26, 2010
    Nintendo 3DS
    • JP: May 15, 2013
    • WW: December 5, 2013
    iOS
    Android
    • WW: May 16, 2013
    Switch
    • WW: September 20, 2018
Genre(s)Platform
Mode(s)Single-player

Sonic the Hedgehog[d] is a 1991 platform game developed and published by Sega for the Sega Genesis. It was released in PAL regions on June 21, North America two days later on June 23 and in Japan the following month. The player controls Sonic, a hedgehog who can run at supersonic speeds. The story follows Sonic as he aims to foil the mad scientist Doctor Ivo Robotnik's plans to seek the powerful Chaos Emeralds. The gameplay involves collecting rings as a form of health, and a simple control scheme, with jumping and attacking controlled by a single button.

Development began in 1990 when Sega ordered its developers to create a game featuring a mascot for the company. The developers chose a blue hedgehog designed by Naoto Ohshima after he won an internal character design contest, and named themselves Sonic Team to match their character. It uses a novel technique that allows Sonic's sprite to roll along curved scenery which was based on a concept by Oshima from 1989.[3] Sonic the Hedgehog, designed for fast gameplay, was influenced by games by the Mario creator, Shigeru Miyamoto. The music was composed by Masato Nakamura, bassist of the J-pop band Dreams Come True.

Sonic the Hedgehog received positive reviews for its visuals, audio and gameplay and is widely considered one of the greatest video games. It sold over 40 million copies across all platforms, becoming one of the best-selling video games.[4] On the Genesis, which it was bundled with, it sold over 15 million copies, making it the best-selling Genesis game. It established the Genesis as a key player in the 16-bit era and made it competitive with the Super NES. It has been ported to multiple systems and inspired several clones, a successful franchise, and adaptations into other media. Sonic the Hedgehog 2 was released in 1992.

  1. ^ "Penn to Paper" (PDF). Computer Trade Weekly. No. 343 (July 1991). July 1, 1991. p. 17. Retrieved July 9, 2024.
  2. ^ "Sonic The Hedgehog". The International Arcade Museum. Killer List of Video Games. Retrieved April 23, 2020.
  3. ^ Jack Yarwood (January 24, 2023). "Sonic Character Designer Shares Images Of The Game That Evolved Into Sonic". Time Extension.
  4. ^ Power, Ed (June 23, 2021). "How Sega conquered the video games industry with Sonic the Hedgehog – and then threw it all away". www.independent.co.uk. Archived from the original on March 8, 2022. Retrieved March 23, 2025.


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