Pro Tools

Pro Tools
Original author(s)Evan Brooks
Peter Gotcher
Developer(s)Avid Audio under Avid Technology (previously Digidesign)
Initial releaseJanuary 20, 1989 (1989-01-20)
Stable release
Pro Tools 2024.10.2 / January 6, 2025 (2025-01-06)
Written inC, C++, Assembly
Operating systemmacOS, Windows
Available in8 languages
List of languages
Chinese (Traditional and Simplified), English, French, German, Japanese, Korean, Spanish
TypeDigital audio workstation
LicenseProprietary (software-as-a-service)
Websitewww.avid.com/pro-tools

Pro Tools is a digital audio workstation (DAW) developed and released by Avid Technology (formerly Digidesign)[1] for Microsoft Windows and macOS.[2] It is used for music creation and production, sound for picture (sound design, audio post-production and mixing)[3] and, more generally, sound recording, editing, and mastering processes.

Pro Tools operates both as standalone software and in conjunction with a range of external analog-to-digital converters and PCIe cards with on-board digital signal processors (DSP). The DSP is used to provide additional processing power to the host computer for processing real-time effects, such as reverb, equalization, and compression[4] and to obtain lower latency audio performance.[5] Like all digital audio workstation software, Pro Tools can perform the functions of a multitrack tape recorder and a mixing console along with additional features that can only be performed in the digital domain, such as non-linear[6] and non-destructive editing (most of audio handling is done without overwriting the source files), track compositing with multiple playlists,[7] time compression and expansion, pitch shifting, and faster-than-real-time mixdown.

Audio, MIDI, and video tracks are graphically represented on a timeline. Audio effects, virtual instruments, and hardware emulators—such as microphone preamps or guitar amplifiers—can be added, adjusted, and processed in real-time in a virtual mixer. 16-bit, 24-bit, and 32-bit float audio bit depths at sample rates up to 192 kHz are supported. Pro Tools supports mixed bit depths and audio formats in a session: BWF/WAV (including WAVE Extensible, RF64 and BW64) and AIFF. It imports and exports MOV video files[8] and ADM BWF files (audio files with Dolby Atmos metadata);[9] it also imports MXF, ACID and REX files and the lossy formats MP3, AAC, M4A, and audio from video files (MOV, MP4, M4V).[10] The legacy SDII format was dropped with Pro Tools 10,[11] although SDII conversion is still possible on macOS.[10]

Pro Tools has incorporated video editing capabilities, so users can import and manipulate 4K and HD video file formats such as DNxHR, DNxHD, ProRes and more, either as MXF files or QuickTime MOV. It features time code, tempo maps, elastic audio, and automation; supports mixing in surround sound, Dolby Atmos and VR sound using Ambisonics.[12]

The Pro Tools TDM mix engine, supported until 2011 with version 10, employed 24-bit fixed-point arithmetic for plug-in processing and 48-bit for mixing. Current HDX hardware systems, HD Native and native systems use 32-bit floating-point resolution for plug-ins and 64-bit floating-point summing.[4] The software and the audio engine were adapted to 64-bit architecture from version 11.[13]

In 2015 with version 12.0, Avid added the subscription license model in addition to perpetual licenses. In 2022, Avid briefly stopped selling Pro Tools perpetual licenses, forcing users to subscription licenses to a subscription model. [14] After considerable customer uproar, in 2023 Avid reintroduced selling perpetual licenses via resellers. Pro Tools subscription plans include Artist, which costs $9.99 per month or $99 per year; Pro Tools Studio, which costs $39.99 per month or $299 per year; and Pro Tools Flex, which costs $99.99 per month or $999 per year.[15] Later in 2022, Avid launched a free version: Pro Tools Intro.[16]

In 2004, Pro Tools was inducted into the TECnology Hall of Fame, an honor given to "products and innovations that have had an enduring impact on the development of audio technology."[17]

  1. ^ Collins 2002, p. 9.
  2. ^ "Pro Tools Operating System Compatibility Chart". avid.force.com. Archived from the original on December 17, 2019. Retrieved December 17, 2019.
  3. ^ "Pro Tools | Ultimate - Audio Editing Software - Features". Avid. July 25, 2019. Archived from the original on July 25, 2019. Retrieved December 17, 2019.
  4. ^ a b Wherry, Mark (April 2012). "Avid HDX". Sound on Sound. Archived from the original on November 9, 2024. Retrieved February 5, 2018.
  5. ^ Thornton, Mike (February 2015). "Working Late". Sound on Sound. Archived from the original on November 9, 2024. Retrieved December 18, 2019.
  6. ^ Avid 2019, p. 7, 2. Pro Tools Concepts.
  7. ^ Thornton, Mike (April 2009). "Track Comping". Sound on Sound. Archived from the original on November 9, 2024. Retrieved December 17, 2019.
  8. ^ Avid 2020, p. 1210, 53. Mixdown.
  9. ^ Avid 2020, p. 1280–1281, 57. Mixing to Dolby Atmos.
  10. ^ a b Avid 2020, p. 412–413, 21. Importing and Exporting Session Data.
  11. ^ "Sound Designer II audio file support with Pro Tools 10.3.6 and higher". avid.force.com. Retrieved December 17, 2019.
  12. ^ Sherbourne, Simon (October 18, 2017). "Ambisonics and VR/360 Audio in Pro Tools | HD". Avid Blogs. Archived from the original on November 30, 2022. Retrieved December 17, 2019.
  13. ^ Cite error: The named reference :19 was invoked but never defined (see the help page).
  14. ^ "Archived copy". Release Dates and Versions for Pro Tools. Archived from the original on June 29, 2025. Retrieved June 29, 2025.{{cite web}}: CS1 maint: archived copy as title (link)
  15. ^ Holt, Kris (April 27, 2022). "Pro Tools is now only available as a subscription service". Engadget. Archived from the original on November 9, 2024. Retrieved May 13, 2022.
  16. ^ "Introducing Pro Tools Intro". Avid. September 28, 2022. Archived from the original on November 10, 2024. Retrieved November 14, 2022.
  17. ^ "TECnology Hall of Fame, 2004". TECawards.org. 2004. Retrieved December 12, 2024.