Myst
| Myst | |
|---|---|
Box art, showing an aerial view of the island of Myst, one of the key settings of the game | |
| Developer(s) | Cyan[a] |
| Publisher(s) | Broderbund
|
| Director(s) | Rand Miller Robyn Miller |
| Producer(s) | Laurie Strand |
| Designer(s) | Rand Miller Robyn Miller |
| Artist(s) | Robyn Miller Chuck Carter |
| Composer(s) | Robyn Miller |
| Series | Myst |
| Platform(s) | Mac OS
|
| Release | September 30, 1993 |
| Genre(s) | Adventure |
| Mode(s) | Single-player |
Myst is a 1993 adventure video game developed by Cyan and published by Broderbund for Mac OS. In the game, the player travels via a special book to a mysterious island called Myst. The player interacts with objects and traverses the environment by clicking on pre-rendered imagery. Solving puzzles allows the player to travel to other worlds ("Ages"), which reveal the backstory of the game's characters and help the player make the choice of whom to aid.
Designers Rand and Robyn Miller had started in game development creating black-and-white, largely plotless works aimed at children. They wanted Myst to be a graphically impressive game with a nonlinear story and mystery elements aimed at adults. The game's design was limited by the small memory footprint of video game consoles and by the slow speed of CD-ROM drives. The game was created on Apple Macintosh computers and ran on the HyperCard software stack, though ports to other platforms subsequently required the creation of a new engine.
Myst was a critical and commercial success. Critics lauded the ability of the game to immerse players in its fictional worlds. It has been called one of the most influential and best video games ever made. Selling more than six million copies, Myst was the best-selling PC game for nearly a decade. The game helped drive adoption of the CD-ROM drive, spawned a multimedia franchise, and inspired clones, parodies, and new video game genres, as well as spin-off novels and other media. The game has been ported to multiple platforms and remade multiple times.
- ^ "Psygnosis Wire Vol 1. No 14" (PDF). Psygnosis. October 16, 1996. Archived from the original (PDF) on April 28, 1997. Retrieved January 31, 2024.
- ^ a b Cite error: The named reference
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- ^ a b Cite error: The named reference
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