Half-Life 2: Episode Two
| Half-Life 2: Episode Two | |
|---|---|
| Developer(s) | Valve[a] |
| Publisher(s) | Valve |
| Writer(s) |
|
| Composer(s) | Kelly Bailey |
| Series | Half-Life |
| Engine | Source |
| Platform(s) | |
| Release | |
| Genre(s) | First-person shooter |
| Mode(s) | Single-player |
Half-Life 2: Episode Two is a 2007 first-person shooter game developed and published by Valve. Following Episode One (2006), it is the second of two shorter episodic games that continue the story of Half-Life 2 (2004). The player controls Gordon Freeman, who travels through the mountains surrounding City 17 to a resistance base with his ally Alyx Vance. Like previous Half-Life games, Episode Two combines shooting, puzzle-solving and narrative elements, and adds expansive environments and less linear sequences.
Episode Two was released on October 10, 2007, for Windows on Valve's distribution service Steam, and as a part of The Orange Box, a compilation of Valve games for Windows, Xbox 360, and PlayStation 3. The PlayStation version was produced by Electronic Arts. Episode Two received positive reviews.
Valve canceled Half-Life 2: Episode Three when they abandoned episodic development and began developing a new game engine. In 2020, after canceling several further Half-Life projects, Valve released Half-Life: Alyx.
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