Frostbite (game engine)
| Frostbite | |
|---|---|
Gameplay of Battlefield 1, which runs on Frostbite 3 | |
| Original author(s) | DICE |
| Developer(s) | Electronic Arts |
| Initial release | June 2008 |
| Written in | C++, C# |
| Platform | |
| License | Proprietary |
| Website | www |
Frostbite is a game engine developed by DICE and used by multiple Electronic Arts studios.[1][2] It was first released in 2008 for use in Battlefield: Bad Company, and has since expanded to many other first-person shooter video games and a variety of other genres.[3]
Titles running on the engine are released on multiple platforms, including Microsoft Windows, the eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch, the ninth generation game consoles PlayStation 5, Xbox Series X/S and Nintendo Switch 2, and Amazon Luna. Previously, Frostbite titles were released on the seventh generation game consoles PlayStation 3 and Xbox 360, in addition to the now defunct cloud streaming service Google Stadia.
- ^ "Frostbite 3 'Battlefield 4' Demo; Engine Will Remain Exclusive to EA Games". Game Rant. 24 June 2013. Archived from the original on 19 October 2021. Retrieved 10 October 2021.
- ^ "From Battlefield to Mass Effect: How one engine is shaping the future of EA Games". Engadget. 19 November 2013. Archived from the original on 19 October 2021. Retrieved 10 October 2021.
- ^ Sinclair, Brendan (18 December 2023). "Why does EA's internal engine Frostbite have a public-facing brand?". GamesIndustry.biz. Retrieved 18 December 2023.