Electronic Arts

Electronic Arts Inc.
Company typePublic
  • NasdaqEA
  • Nasdaq-100 component
  • S&P 500 component
IndustryVideo games
FoundedMay 27, 1982 (1982-05-27) in San Mateo, California, US
FounderTrip Hawkins
Headquarters
Redwood City, California
,
US
Area served
Worldwide
Key people
  • Andrew Wilson (CEO and chairman)
  • Laura Miele (president of EA Entertainment)
  • Cam Weber (president of EA Sports)
ProductsSee list of Electronic Arts games
Revenue US$7.46 billion (2025)
US$1.52 billion (2025)
US$1.12 billion (2025)
Total assets US$12.4 billion (2025)
Total equity US$6.39 billion (2025)
Number of employees
c. 14,500 (2025)
Divisions
SubsidiariesSee § Company structure
Websiteea.com
Footnotes / references
Financials as of March 31, 2025.[1]

Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists". EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's Skate or Die! The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991.[2]

Into the 21st century, EA develops and publishes games of established franchises, including Battlefield, Need for Speed, The Sims, Medal of Honor, Command & Conquer, Dead Space, Mass Effect, Dragon Age, Army of Two, Apex Legends, and Star Wars, as well as the EA Sports titles FC, FIFA, Madden NFL, NBA Live, NHL, PGA, and UFC.[3] Since 2022, their desktop titles appear on the self-developed EA App, an online gaming digital distribution platform for PCs and a direct competitor to Valve's Steam and Epic Games' Store. EA also owns and operates major gaming studios such as BioWare, Criterion Games, DICE, Motive Studio, and Respawn Entertainment.[4]

  1. ^ "Electronic Arts (EA) Annual Report for the fiscal year ended March 31, 2025 (Form 10-K)". U.S. Securities and Exchange Commission. May 13, 2025. Retrieved June 26, 2025.
  2. ^ Lavigne, Chris (June 30, 2009). "A Distinctive Lineage". The Escapist. Archived from the original on February 27, 2024. Retrieved February 27, 2024.
  3. ^ Davison, Pete. "E3: EA's Press Conference: The Round-Up". GamePro. Archived from the original on August 12, 2011.
  4. ^ "EA Studios". Electronic Arts. December 7, 2022. Archived from the original on July 7, 2021. Retrieved August 12, 2023.