Linear Algebra and the C Language/a0dm
Install and compile this file in your working directory.
/* ------------------------------------ */
/* Save as : c00a.c */
/* ------------------------------------ */
#include "v_a.h"
/* ------------------------------------ */
void fun(int r,int c)
{
double **B = r_mR( i_mR(r,c),9.);
double **B_T = transpose_mR(B, i_mR(c,r));
double **S = svds_mR(B, i_mR(c,C1));
double **U = svd_U_Rn_mR(B_T, i_mR(r,c));
double **V = svd_V_Rn_mR(B_T, i_mR(c,c));
clrscrn();
printf(" Copy/Paste into the octave windows \n\n\n");
p_Octave_mR(B,"B",P2);
printf(" [U, S, V] =svd (B,10)\n\n\n");
stop();
clrscrn();
printf(" U :");
p_mR(U,S5,P5,C10);
printf(" S :");
p_mR(S,S5,P5,C10);
printf(" V:");
p_mR(V,S5,P5,C10);
f_mR(B_T);
f_mR(B);
f_mR(S);
f_mR(U);
f_mR(V);
}
/* ------------------------------------ */
int main(void)
{
time_t t;
srand(time(&t));
int i;
do
{
i = rp_I(R3)+R1;
fun(i+R2,i);
} while(stop_w());
return 0;
}
/* ------------------------------------ */
/* ------------------------------------ */
Screen output example:
Copy/Paste into the octave windows
B=[
+7.00,-2.00,+5.00,+6.00;
-4.00,+5.00,+5.00,+1.00;
+8.00,-9.00,+9.00,-8.00;
-4.00,-9.00,-1.00,-7.00;
+4.00,+7.00,-9.00,+6.00;
+3.00,+5.00,-4.00,+8.00]
[U, S, V] =svd (B,10)
Press return to continue.
U :
+0.00879 +0.69504 +0.06967 +0.58697
-0.06349 -0.06775 +0.77183 -0.14366
+0.63192 +0.50834 -0.14278 -0.48383
+0.39632 -0.41813 -0.38186 +0.43279
-0.51742 +0.11520 -0.46937 -0.40696
-0.41446 +0.25653 -0.11362 +0.21868
S :
+23.78203
+14.70115
+10.29890
+5.12091
V:
-0.01987 +0.82347 -0.43041 -0.36912
+0.64264 -0.03072 +0.44547 -0.62259
-0.47650 +0.41267 +0.77515 +0.04242
+0.59964 +0.38814 +0.12428 +0.68872
Press return to continue
Press X return to stop